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To ease the progression of beginner and early-intermediate folks, here’s a hold-your-hand style tutorial I made about ‘sampling’ in Max/MSP:
It is relevant to both Max5 and Max6, both Mac and PC.
Troubleshooting: if you’re running Max for the first time, you may need to select a sound driver. With the tutorial patch open, hit the ‘ESC’ key on your keyboard, a small window will open up. If you’re in Max6, doubleclick “Audio Status”, if you’re in Max5, doubleclick “DSP Status”, and then choose your sounddriver in the window that opens.
If you run these in Max runtime, you may need the examples/sounds folder. If you don’t have this, you can place your own soundfiles in the max runtime folder and simply rename the buffer~s which have soundfile arguments to the same names as your soundfiles.
I’m hoping to create 2 more within the year so there’ll be a “£€∆®N ¥øµ Gøø∂ Triptych” always available from this site: ‘Sampling’, ‘Sequencing’, and ‘Interfacing’…. and then even later, perhaps ‘FX’, but we’ll see…
I’m also hoping to parallel these tutorials in SuperCollider to some extent(probably next year), to create more accessible options for learning general basic audio dsp techniques.
Here’s a picture of one of the patches from this first ‘Sampling’ tutorial to show what i mean by “hold-your-hand” style:
I put a great amount of effort into it, but I have no skill for ‘getting the word out’. So I pray it helps someone out somewhere…. someday.